Mission
A game about seeing what maps are saying.
WORLDPRINT is built for players who already know the capitals and want a sharper daily geography challenge. The goal is to make real-world patterns legible without turning the reveal into a lecture.
Cartographic policy summary
Boundaries, names, and entity treatment are standardized gameplay choices, not sovereignty judgments. The vertical slice uses Natural Earth Admin 0 country geometry and avoids disputed-border questions.
Countries without valid values are shown as missing data, not zero. Map and data issues should be tracked with source links, affected entity or indicator, and the expected correction.
What comes next
HUMAN CENTER is the next intended full game. It can reuse the basemap, entity registry, source registry, persistence, and accessible controls without requiring a premature mini-game framework.
WORLDPRINT stays first: richer archives, better editorial review, and cleaner challenge sharing should come before any account or paid layer.
Built on visible sources.
See the providers, licenses, year-selection policy, missing-data rules, and current limitations behind the maps.
Read sources and licenses